I’ve been testing out a couple of ideas I had in mind for the sequel of this game.
Basically, I didn’t like how the prototype came out. It felt defective by design. It felt too forced, like pushing the round shape in the square hole.
It was very frustrating and I don’t feel like doing it anymore. At least for now.
I think I’m going to take a break and eventually do other projects. I may pick this up again in the future - if I’ll get a cool idea for it.
Next up
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
Levels' maps.










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