Oh my! I've been learning GML, and going back to Tyrano Builder I've picked up some habits that don't work here... I've missed some things while others here are better for making visual novels, but somehow I've had an inordinate number of bugs, I had never had so many bugs, not even in my first visual novel... making mistakes in the links between scenes, forgetting to put or remove the dialogues... especially variables...
And thanks to the continuous extensions of time of the jam I have achieved a fairly stable version, respect to the previous ones, I hope that at least you can enjoy the story, since it has 3 ways to finish the game (two of them with history and credits) and some variations between dialogues due to choices made.
I keep making visual novels too "adventure" XD
I thought I'd have time to make my own characters and not use the wips I made with comipo...
0 comments