Game
SCP: Enigma
3 years ago

ACCESSING FACILITY LOGS, PLEASE WAIT…

ACCESS KEY ACCEPTED. LOGS - DATE 4/30/20██




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173's new containment area (WIP)

new hallway room that may or may not make it into 0.1

Hello! This is Heavy Weapons Guy, Lead Sound Designer for SCP: Enigma. We understand it's been a while since our last post, but trust me, we've made great strides in our absence, details are listed in the article below, thank you for reading!

Current State Of SCP: Enigma’s development

Special Thanks: NemoTM, ShadowScale48 (SCP: Unity Artist)

Please Read Article Below!

new hallway room :)

coming in v0.1.2a

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)