Next up
173's new containment area (WIP)
new hallway room that may or may not make it into 0.1
Hello! This is Heavy Weapons Guy, Lead Sound Designer for SCP: Enigma. We understand it's been a while since our last post, but trust me, we've made great strides in our absence, details are listed in the article below, thank you for reading!
Current State Of SCP: Enigma’s development
Special Thanks: NemoTM, ShadowScale48 (SCP: Unity Artist)
Please Read Article Below!
new hallway room :)
coming in v0.1.2a
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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