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FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]





7 months ago

Act 1 Reimagined - Coming Soon


This isn't just "act 1 but better" it's a near completely different game, with different gameplay sections, and a different ending. Everything that happened in The original is still 'canon' but think of all the events except the ending happening to a different character.

I'm expecting it to be shorter, and more linear than the original, but explaining more of the story.



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Next up

Night 3 • "We are gathered here today In memory of Max Anderson,"

N3 • The Hospital (W.I.P)

If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945

2 DAYS LEFT...

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.