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FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]
3 months ago

Act 1R Dev Update - 5/10/25 // Nearing the finish line

Read the below Article


Been awhile since I did a Proper Dev Log for Aftermath, wanted to go over everything with Act 1R, and some other related things.

Let's start off with...

ACT 1R PROGRESS

Added in a Extra Level, its just an explorable section, But there's ~5 Paragraphs of miss-able dialogue.

The Main Menu is basically done, I did re-use the UI from Act 3 just because of how advanced it is. Just gotta do some extra animation work!

I'm also working in the Last Level right now, Heavily inspired by Sister Location, a little similar to an early game Act 2 Level too...


ACT 1R OVERVIEW

Length: 20 - 30 Minutes

Endings: 2 (only 1 'canon' ending)

Levels: 7, 2 of which are Dialogue Heavy, Exploration only. (For Reference, the OG Act 1 had 6 Levels, 3 of which were Exploration only. These do not include cutscene only sections, like the ending cinematics)

Overall, I think Act 1R has better Pacing, Better gameplay, Better visuals, and probably the best dialogue & animation out of the 3. (Besides walk cycles..im horrible at those lol)


OTHER AFTERMATH STUFF

You may have seen the "Uncovered" youtube channel i posted awhile ago, made to show some of the story that players were confused by as Videos recorded by an in-game character,

I've decided to cancel this project, because those are being implemented into Act 1R!

I believe this Act has more Dialogue than 2 (which is like 10x longer lol) so that helps to explain the story as well. I revamped the dialogue system, so its a lot easier to implement than before, especially compared to the OG Act 1 which literally played Videos as its dialogue system lol


I think that's all for now. Act 1R is right around the corner.. I'll post the release date when I'm 100% finished with it.

Act 3 is in its final stretch too, so i feel both will come out this month.

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Next up

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Final Teaser: Act 3 - June 22nd

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

ACT 3, OUT NOW!

Changelog Below!

Night 3 - Security Office (updated)

NIGHT 3 - The Pizza Place

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.