Game
FNAF: AFTERMATH
5 months ago

ACT 2 PLANNED CONTENT & SETTING


In act 2, You'll venture through the Atrium, Parts and Service, The Lobby, Employee Parking lot, Entrance and Break Room, Max's (Act 2's Main Character) House, and Surrounding Forest, Gas Station. And a few more unseen areas of the Pizza-Plex.

This act will be more similar to the Classic FNaF Series, With 6 Nights, AND Free Roam Pre and Post night levels, totaling 3 - 4 Hours of gameplay. no Scripted Chase Sequences, Only active, Patrolling Threats.

You'll face of against The main Four Animatronics, The daycare Attendant, Map Bot, The endos, And Many More.
Night Shift sections will have you facing off up-to SIX animatronics at a time, all with unique mechanics.
They'll each have multiple Pose and Position Variations on the cameras to make them less predictable.
And, they'll have a more advanced AI, being able to Skip positions, or go Back to a previous as well.

For those who played the Original game on Dreams, The Carnival won't be returning for the PC Version, It didn't really turn out the way i wanted it to, And i don't really see a way to to make it better.

And for a note on the release date...i don't know yet, Likely later this year, but i'm actually decently far into development for the Demo already, Just got to make the Night Shift AI, Roxy's Roaming AI, and the endoskeleton Roaming AI.
4 out of 6 of the environments already finished as well.

But the main Setback will be SPECTER, My paid game, As i want to make sure the content releases for it are on-time, if i finish Updates for it before their scheduled release date, then that'll be my time to work on Aftermath.

Thanks for reading, and thanks for all the Support on aftermath! I'll be posting some teasers as they're ready!



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