Game
FNAF: AFTERMATH [ ACT 3 - OUT NOW! ]
2 months ago

Act 2 V3.0.0 Out Now


GENERAL

  • Renamed 'Play' to 'Continue'

  • Renamed 'Reset Save' to 'New Game' and moved it to Above the Continue button

    (Reasoning: Sometimes the game wouldn't create the save on first launch like its supposed to, leading to the Play button not working unless you click Reset save, this should fix the issue/confusion)

  • Added New Text to intro scene (after the "Congratulations!" Message on Max's Laptop)

  • Performance Improvements, up-to 40% better performance (on my end, at least)

  • Optimized multiple Meshes & Textures

    NIGHT 2

  • Reduced the Flashback scene duration by ~40 Seconds.

  • The majority of the dialog in the Flashback scene has been Rewritten

  • Revamped lighting in Max's house

    NIGHT 3

  • Potentially fixed Crash during the Flashback Scene

  • Changed context of one of the Flashback 'rooms'

  • Added Throwable Distractions to The Forest Section

  • Added Light Poles to the Main Pathway to make it easier to follow

  • Reduced Roxy's hearing sensitivity for Crouching, and Walking.

  • Increased flashlight brightn during Forest & Bunker sections

  • Added more Pathways in the Bunker Section

    NIGHT 4

  • Improved Shadows & Lighting

  • Made Flashlight Brighter

    NIGHT 5

  • Roxy now takes longer to Attack in the Pre-Night Level

    Endings

  • Replaced a Scene in the Bad Ending

Probably more changes I forgot about



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I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

ACT 3, OUT NOW!

Changelog Below!

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Final Teaser: Act 3 - June 22nd

Night 3 - Security Office (updated)

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

NIGHT 3 - The Pizza Place