Mop Bots no longer move at a low Frame Rate.
Custom Night Presets can no longer put animatronics below their minimum Move Timers.
Fixed a Missing Light in the Night 3 Office Hallway.
Various Small UI Adjustments.
Altered Credits Text.
Next up
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
Just some scrapped renders. was going to be used for death screens.
THE FINALE: ACT 3 - June 22nd
More info in the Article Below.
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Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
Here's some before and after photos of the Act 2 Remaster










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