Hi all,
In this release we focus on fixing/updating Wally Wacky Adventures and Buruwasu Murder Mystery. A lot of the 3D stuff for Buruwasu such as cube based/cone based models should now load correctly into the game. This update mainly just sets up the framework for future updates (hopefully) on a bi-weekly basis.
Read on to see today's patch notes:
Action 69 Update 10.2
Wally's Wacky Adventures
Added
Now uses the Text Engine from the Blackbox Engine, that allows scrolling effects for dialogue boxes.
Added quotes when starting the game.
Quit to Menu via Options Menu is now working.
Quit via Options Menu is now working.
Fixes
Fixed an issue causing the rooftops to change into wheel-barrows.
Fixed an issue where the player does not collide with wheel-barrows.
Fixed an issue where pushing a wheel-barrow into another one goes through.
Fixed a depth issue with the Objectives GUI being behind some objects on screen.
Changes
The dialogue box has been changed from an object to a sprite and is now controlled by a universal controller object.
The option menu items now wrap around.
Updated Bottles texture.
Overhauled Karma System: Added 7 Ranks: Neutral | Saint, Guardian, Hero | Criminal, Outlaw and Public Enemy.
Optimisations
Optimized dialogue box texture now uses 425kb memory instead of 1.0MB
Super Bandonio Bros
Added coin pickup sound
Added jump sound
Player 2 Sprint key changed to F.
Buruwasu Murder Mystery
Additions
Added Options Menu that can be accessed via Escape.
Added Taxi Menu, so you can travel between; Buruwasu, Konan, Nagoya, Chiba and Ichihara. This is marked in-game by an orange corona.
Added vending machines that now appear in Buruwasu. At the moment they cannot be interacted with.
Added Sidewalks - These are randomly selected between two floor textures.
Changes/Updates
Updated Buruwasu map.
Added more debug information to HUD.
Fixes
Fixed an issue with traffic cones not appearing in Buruwasu.
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