Next up
Shaders improved for thing on hand and arm, added indicator that key was picked up (also fixed 2 bugs: one being the thing on hand not shaking correctly, other being the line near it)
COFFEE GET. DEVELOPMENT CONTINUES.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
a drawing I did because I was bored😪. But I love how it turned out.😊
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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