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I also made a sexy level editor for fast creation. i could make each level in under 2 weeks with this thing
Tem History Dev Screenshot #1
I lost the original flash drive so i found this opportunity to remake the engine to work better. (GIF has explicit language. forgot to edit it out)
As of right now, i am porting the game to HaxeFlixel. it runs at a consistent 60 fps and is optimized for bitmap images rather than vector lines like flash
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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