Game
Have a Heart
10 years ago

Added Singleplayer!


I finally finished the ‘big udpate’ which adds singleplayer vs. AI to the game, among some other minor changes.

Now you don’t need friends to play!

The computer heart is controlled by potential field motion planning with a lot of attack-specific lines of code and other tweaks thrown in. It’s godlike at dodging certain attacks and terrible at dodging others, but I intend to eventually make it at least mediocre at everything.

There may be some small issues (caused by my tampering with the internals of the game to such a huge extent), so please let me know if anything strange happens.

In the next update, there will be a handful of new cards as well as all-new server settings and audio settings.



4 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

So here's the first of the zodiac signs i will make for the next weeks.

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

a drawing I did because I was bored😪. But I love how it turned out.😊

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM