Game
Have a Heart
9 years ago

Added Singleplayer!


I finally finished the ‘big udpate’ which adds singleplayer vs. AI to the game, among some other minor changes.

Now you don’t need friends to play!

The computer heart is controlled by potential field motion planning with a lot of attack-specific lines of code and other tweaks thrown in. It’s godlike at dodging certain attacks and terrible at dodging others, but I intend to eventually make it at least mediocre at everything.

There may be some small issues (caused by my tampering with the internals of the game to such a huge extent), so please let me know if anything strange happens.

In the next update, there will be a handful of new cards as well as all-new server settings and audio settings.



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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

brung back my old oc plus a new one

...they don`t have names yet tho