2 days ago

added some more withering and details to the backside, i realized today i had only added detailing on the front lol




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and that is the last feature i will add for the night, it's just about bedtime for me!

I think this image really sums up the progress I have made as a 3D modeler in the last 6 months. Left model is what I considered my very best work in July, right model is my latest and greatest model. I can't wait to see where I am 6 months from now!

"There's so much more to keep track of than I could have possibly imagined..."

updated the map to show the vents

beginning work on the next major mechanic of the game, which will be very important to a couple of the characters i have yet to program...

old (left) vs new (right)

i may still give the updated model some bloody spots and a knife, we'll see...

i wonder what these mysterious red patches are? probably just ketchup...

modeled up some casette tapes

the new and improved breaker panel is complete!

reworked how the legs are rigged and added some more details, it's *technically* less realistic but realism should never come at the expense of a better design