
Next up
Project's roadmap
Updates summary: More assets by KumaBeer (https://www.artstation.com/kumabeer) PvP level rebuilt New netcode, WIP New animation system, WIP New aiming system Wallrun mechanics is back into the game with new animations More graphics options for low end GPU
There is no new content because I'm focused on finishing the "engine" part of the game before completely switching to the "resources/assets/content" part.
GAME UPDATE Added assets made by KumaBeer ( https://www.artstation.com/kumabeer ) Fixed animation SFX and HUB loading Fixed katana hitbox
Game update: Added music track by ArtemyZen ( https://www.instagram.com/artemy_zen/ ) Added shotgun into the game Added 2 more emotes Updated HUD Updated aiming system to v3 Fixed crashes on game launch Fixed lighting on Intel GPU's
New game mode WIP
KITSUNETSUKI project: new character select/maker UI (WIP) https://kitsune.one/posts/new-character-maker-501
Improved lighting and shading, optimized shaders More objects at HUB game level, interactive terminals (WIP)
As part of the collab VTuber's sets will be added into the game
GAME UPDATE Added support for laptops with hybrid GPU - fixes "GPU is not detected" errors on some laptops Shaders optimizations Tail animations fixed Updater system reworked more info: https://www.patreon.com/posts/38996307
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