11 months ago

Addressing the disappearance of Long Hours’ game page.


I will start off by saying it is NOT deleted. I simply unlisted the game, and can bring its page back whenever I decide to (assuming that even happens).

I didn’t want people following the game or looking at its page when it’s just sitting around and collecting dust.

Some days I feel really interested in working on Long Hours again, some days I wonder if I should even bother doing it. I’m still very mixed about how I feel with these games.


Phobia: Long Hours had a lot of things to its gameplay that I personally disliked. It started off pretty different, but it got changed and some already functioning mechanics suffered from it. It was hard to get the gameplay to be the way it was.

I can’t lie, I really like the ideas I have had for this one though. All the other stuff I’ve had planned for the game has only improved with their plans, and I feel like it could be a really interesting experience.

SHOWMAN’S: Long Hours will only happen if I can get a far more improved version up and going. I have some ideas, so maybe it’ll turn out well in the end. If not, then the series won’t continue and I’ll drop making fangames in general.

I won’t announce anything right away, either. If I end up trying to make this game, I’m going to ensure what I’m doing has a visible and possible future before making any announcements.


I recommend you to keep your expectations low, but I can say the game is still possible to happen. The Awakening’s development has been nasty to say the very least, and it’s really drained me.

For now, only time will tell.



10 comments

Loading...

Next up

Trying to improve how I draw humans (which I rarely do) so I can give myself some actual reference for their updated 3D models and to give them some nicer stylization.

Also yes this is a concept sketch of Dean’s new design.

Big and important update on the overall SHOWMAN'S series.

Just finished playing REANIMAL and oh my god this game was disturbing.

Loved it from start to finish and it’s up there as one of my favorite horror games I have ever played.

SHOWMAN! 1!1!1!

Giving Unreal Engine 4 another shot with a much more open mind so I don't fall into Tutorial Hell and get discouraged. So far so good! Feel quite a bit more confident in using it as of right now.

A joke I made with @Sillylilman that turned into a good idea for a drawing

Nightmare Mark

I once said on my stream that if the SHOWMAN’S animatronics were animals, they’d actually be a band of alley cats! I do have a drawing of Showman, who’d actually be named Tuxy, as I feel more fun names would better suit them as animals.

3,000 followers is actually insane. I wouldn't have made a decade old series of shitposts into something genuinely so cool nowadays without you guys.

Phobia: The Awakening's 5th anniversary is on August 27th.

Happy birthday @itsizsgames !!!

I didn't want to miss the opportunity on drawing something for you, this is a little rushed sadly

VERY exciting news for Range Engine came out a while back! 2.0 sounds really promising!

Thankfully I’m only working on assets, plans, and scripts for my games right now, so maybe 2.0pre1 will be out by the time I’m ready to do programming!