Game
Above The Waves
10 years ago

AdventureJam 2015 Retrospective


Hi people!

Unfortunately this post doesn’t have much in the way of information on Above The Waves’ development, but it will hopefully be interesting nonetheless!

In anticipation of AdventureJam 2016, I’ve put together a retrospective look at last year’s jam, it’s origins, its games and its outcomes.

Be warned, it’s a long article. It’s a good one though, and touches on everything ranging from the judges’ processes for bestowing awards to the games that have had continued development outside of the jam, what tools and engines were used and right down to why AdventureJam exists in the first place.

I hope that you enjoy it and that it stirs up memories of and enthusiasm for making cool games!

  • Cheese



0 comments

Loading...

Next up

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

2d lighting experiment

I did this on my 3DS ^^ #Kirby

New Teasers!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?