Game
Brilliance: An interstellar journey
11 years ago

Congratulations to all the participants! I can’t really believe that at least 43 people played my game, and three rated it fairly positively on GameJolt!

I admit the endings were a bit abrupt, because right in the middle of the jam, our brand new baby was born! Hooray! So I made sure I actually finished the game before the jam ended, but nuance and “world building” were thrown out the window. :D

This was my very first gamejam, and my very first publically-released, finished game. It was a great learning experience! I still haven’t figured out how to create an HTML5 version of the game. In theory, the tools allow exporting to HTML5, but I wasn’t able to figure that out in time for the jam.

I saw some great games made using Unity. I’ve only used Adventure Game Studio and web-based creators like Twine and Quest before. Above the Waves used SLUDGE, which I hadn’t heard about before. It shows that the choice of game engine can matter only a little for a game’s success.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname