Game
Brilliance: An interstellar journey
10 years ago

Congratulations to all the participants! I can’t really believe that at least 43 people played my game, and three rated it fairly positively on GameJolt!

I admit the endings were a bit abrupt, because right in the middle of the jam, our brand new baby was born! Hooray! So I made sure I actually finished the game before the jam ended, but nuance and “world building” were thrown out the window. :D

This was my very first gamejam, and my very first publically-released, finished game. It was a great learning experience! I still haven’t figured out how to create an HTML5 version of the game. In theory, the tools allow exporting to HTML5, but I wasn’t able to figure that out in time for the jam.

I saw some great games made using Unity. I’ve only used Adventure Game Studio and web-based creators like Twine and Quest before. Above the Waves used SLUDGE, which I hadn’t heard about before. It shows that the choice of game engine can matter only a little for a game’s success.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I worked so hard to get all four of them to the end safely, but then...

Alone Together....

Explosive domino effect

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !