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FinLab
5 months ago

After getting some feedback, I have done some tweaking to the camera. And I added a slider to control the move speed. I've also lowered the values even more. This will be in the Time & Temp update.




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Working on a new end game thing. Cosmic fish variants of all fish, only obtainable through breeding after 100%. Also added some animation/color to the gene menu.

I think I have a bit too much fun writing the wiki. Shoutout to the 5% of players that read all of this lol.

🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡

Took me way too long to remake the animations, but here she is.

This game has still been on my mind. Still suffering a catastrophic game dev burnout. But I had a concept for a prehistoric/dino level in my head. I made a test song for it as a musical challenge (may not be in the game). Mostly for fun.

That's absolutely wild. 3 solo games and one collab later, here I am. Glad to make GameJolt my home!

Working on my 2d art skills, threw together this simple top down demo. I have a vague idea for a game I want to prototype. It's setup in a way where I can easily swap the sprites of each body part, good for armor, hats, etc.

The post-game prehistoric pack is done, it still needs to be unlocked without cheats, but I'll get to that. Also might tweak the theme color a bit.

Experimenting with bigger tank sizes, it will allow more fish, more decoration, and new leviathan class fish, such as this new species D0LPH1N_ALPHA_V3. Of course it will come with a heavy price.

Ranged and melee combat. Lots of parameters to tweak for different weapons. Eventually I might move it into a big data structure if I end up continuing this.