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46
Game
Treasure Island 2: It's About Time
2 days ago

Again i am surprised at how easy this was to make; i expected this to be the hardest of all the ambush characters tbh


Anyway, paul! from 5.0.

How he functions is that he will gradually flood all timelines with water; if it reaches the top, you won't die, but almost none of your defenses will work. Your flashlight, cam shutoff, buttons will all become useless.

However, this is where the flush comes in! By activating it on.... any camera, really, you can actually "flush" the water and prevent it from doing the bad stuff.

I'm really happy with how he came out, I've had this idea for a long time since the beginning of development, and I think it works quite well. 6 out of 10 ambushes done too!!! wow



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Next up

i am very green but im mean (he is next)

This character was surprisingly easy to make, expected it to take a lot longer. (sorry its not lockjaw....)

I don't remember this camera being here

Damn daniel

Did some reconsidering for how I’ll tackle the pirate caverns; settled on an idea that’s still wacky and ambitious but far more doable than my previous idea

Ok time for the next ambush character

this is the best hint i can give

did somebody order a 'nother story of freddy's remake

Introducing my favorite ambush character I've made so far

Another Character done, introducing shade minnie

You know what I’m feeling good today I’m gonna work on paul