Game
Ordeal - World War 2 LowPoly
4 years ago

Now, during a stealth after a shot, from 1 to 4 nearest AIs will go to the sound source, in addition to this, they and everyone who heard the shot will receive + 25% to suspicion. The AI ​​that reaches the sound source will wait near it for a few seconds and if it does not notice anything, it will return. In addition, while the AI ​​goes to the source of sound, it does not lose the level of suspicion, and when it reaches the place it will have increased attention and a scale of suspicion that will fill up much faster, regardless of the rank of AI (as an example if the player has the officer’s uniform, and an ordinary soldier came to the place of the shot, then the AI ​​will ignore the player’s uniform and suspect him).

Also, if the AI ​​notices the player, he agrees the allied bots in the area.



0 comments

Loading...

Next up

+ Model "Hotchkiss h35"

The model was made to order and will also go into the game

Help for releasing the game in steam - PayPal - [email protected]( need to 30$)

We added the physics of the interaction of vehicles with different game objects, and also began work on the restoration of the old mission in Normandy.

#ordeal #shooter #ww2 #lowpoly #unity #stylised #blender

+ Model "47mm APX anti-tank gun"

The model was made to order and will also go into the game

Help for releasing the game in steam - PayPal - [email protected]( need to 30$)

+ Model "25mm hotchkiss/puteaux AT gun"

The model was made to order and will also go into the game

Help for releasing the game in steam - PayPal - [email protected]( need to 30$)

+ Model "Hotchkiss Mle 1914"

The model was made to order and will also go into the game

Help for releasing the game in steam - PayPal - [email protected]