Player attack skill graphics! NEW change to my art-making!
Akira here!
You see, even though Undertale focuses on danmaku dodging in battles, in fact, like RPGs, it have a trove of battle animations for player's attack skill and its variants using equippable weapons!
I haven't make a single battle animation out from scratch yet (although I have made some for prototyping by modifying the RPG Maker RTP), but I still give it a try!
Perhaps Megumi's attack animation is the easiest, since there are just sword slashes and cross-shaped lasers that are shot from circular objects that they shot out (well, the latter is quite similar to one of Michel's Spell Cards in TLC, and is similar to one of Miko's Spell Cards in TD (albeit Miko's circular objects shoot bullets instead of lasers)). Yoshika's attacks are also fairly easy to make, but Ritsuko... it's quite hard since they have the ability to manipulate energy waves, and there are a f***ing load of energy waves in physics, so I have to select the waves that are easy to interpret as an RPG attack animation such as heat energy waves.
Anyway, I will dive into it as soon as I have enough time after tomorrow's online class!
See you later!
Akira Akagi Games
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