Next up
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The trailer is complete!
It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.
Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
Small development update (Slowing down/semi-hiatus?)
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
Getting close to the end. One more stage and a boss to go.
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