Next up
Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.
More snippets of the game so far...
"Our last hope."
It's cold...
"Rehab isn't for the weak."
Okay finee I'll do it :3
It's gonna take a few months to work on though, Great things take time to grow, and make.
Can you see your langauge?
Unfournately due to the font in-game; Chinese, Hindi, and Arabic are not supported.
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
V1.2 is now in the works! (W.I.P.)
- New Enemy
- Slendrina and Slenderman will be separated
- AI Sight and Catch fixes
- The mall has expanded
- New puzzles to solve
- Fixed oil can's bugs and spawning
- Hiding spots
- So much more to come!
- Stay tuned.
New Update soon. This might be the last.












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