Game
Sonic Central
2 years ago

Allow me to do a recap of the old demo on why things are how they were.


A lot of the content wasn't mine because years back, I wasn't really that skilled in model creation and animations soo, here's the reasons

SRB2 maps were used because I wasn't good at map making and Sonic World models and animations were used (with permission) due to lacking modelling skills and such.

6 - 7 years later, I've slightly improved in some areas, like map making kinda. Modelling is still a weak spot for me sadly.

There's also some other stuff I do that gets in the way of my free time for working on games like this one, which is why there's been nothing for years.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Alone Together....

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc