Game
Sonic Central
2 years ago

Allow me to do a recap of the old demo on why things are how they were.


A lot of the content wasn't mine because years back, I wasn't really that skilled in model creation and animations soo, here's the reasons

SRB2 maps were used because I wasn't good at map making and Sonic World models and animations were used (with permission) due to lacking modelling skills and such.

6 - 7 years later, I've slightly improved in some areas, like map making kinda. Modelling is still a weak spot for me sadly.

There's also some other stuff I do that gets in the way of my free time for working on games like this one, which is why there's been nothing for years.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I did this on my 3DS ^^ #Kirby

Got some fun collectibles in our game, Path of Kami!

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling