Game
E V E R L A S T I N G

1 year ago

Almost done reprograming one of the AI's with an entirely rewritten navigation system for easier use. Afterwards, time to work on a complex system for a group of enemies :)


If you're curious about what the co-director does, it basically compares stuff and talks with the main director (Which I haven't finished yet, though it's the next thing I'm working on). You can probably have a guess on what the main director will do.



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THE BIRDS BARED SHARP TEETH... [Video]

Update the header and whatnot. Current progress on the tech demo is going smoothly as I just finished one of the maps after a couple iterations. Hopefully I can get it out by December, though it may depend on college work :/

#QuakeIsolation

Here's some artwork and concepts for the game that I can show without spoiling too much [ Info can be found for each inside attached article... ]

The Tails

Knuckles

The EGGMAN

Gonna work on making that Blaze artwork later today. On another note, I'm working on redrawing and rewriting the first two issues of Kid & The Beast. I'm estimating that it's gonna be about 40 or more pages with how many pages I have so far.

THE BIRDS BARED SHARP TEETH...

[Comic]

Reworked the entire pathfinding system to make it easier to implement

Devlog Update || Tech demo to be released near the end of the year :)