I’ve mostly been working on AI and scripting modules, so the game is now growing into the fully scriptable sandbox it is supposed to be. Because most of the work done was behind stage, there’s not a lot to be seen, I’m mostly interested in any dramatic differences between this version and the last one, as I had to remodel and reshuffle a bunch of things.
Some interactive objects such as healing pods are currently offline. For some reason, laser weapons also consume too much power, I will fix all of those asap.
Have fun!
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