Alpha 2.1 CHANGELOG
Global:
- All of the cutscenes are now 90 FOV or lower
- The neighbor's hunt ambience has been made a bit louder
- All players who use Screen Space lighting will no longer have absurdly dark maps
- The thunder lightning's color has been changed
- It takes a little bit less time to remove a board with the hammer
Settings:
- Added Audio settings (Includes: Master, SFX, Music, Voice)
- Added options to change the mode of Anti-Aliasing
Act 2:
- Quentin's climbing has been tweaked a bit
- The map is more optimized, but only by a little bit
- Added barn ambience and music
- Added barn doors that open either automatically or with a lever
Act 2 Intro:
- Quentin's hands no longer clip into the coffee
- Fixed an issue where the shovel would rotate weirdly
- The keys now actually move and are not always inserted into the van (though it looks scuffed)
BUG/GLITCH FIXES
- Fixed issue where the neighbor kicks items to the player's face even if the neighbor is not attacking
- The 2 carpets at the start of the basement are no longer low quality
- Fixed the Act 2 Intro being desynced
There will no longer be anymore alphas. If anything, there might be a beta. There will also be a demo and of course the full game, but this will take a VERY long time to develop. So be patient, as starting from now on, you'll only be getting teasers (and maybe trailers) of the game, unless something major comes up in this version (Alpha 2.1) and needs fixing. See you then.











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