Published it right as I woke up.
Changelog:
Reworked Yuyuko and Tewi - I've modified this two's timers, including appear timers, kill timers and, in Tewi's case, leave timer.
This zone contains AI formulas for Yuyuko and Tewi. I would not recommend you to read them if you want to play the game like a game, not like a challenge, but the choice is yours.
Yuyuko:
Appear timer: 30-40 / ( 1 + 0.3 * ( AI - 1 ) ) secondsJumpscare timer: 60 / ( 1 + 0.03 * ( AI - 1 ) ) (I honestly don't know how to converse these "units" into seconds, but in code, it's supposed to be 0.6 seconds.)
Tewi:
Appear timer: 35-50 / ( 1 + 0.3 * ( AI - 1 ) ) secondsGlass break timer: 800 / ( 1 + 0.03 * ( AI - 1 ) ) units
Leave timer: 36-46 / ( 1 + 0.03 * ( AI - 1 ) ) units
About these units, the game subtracts them each 0.01 seconds, but if the game would actually be subtracting them like that, Yuyuko would turn into one of the hardest hardest characters in the game. So yeah.
Reworked scanner recharge - You still need to recharge the scanner in library but now you have to plug it in. Sorry for crappy pictures, uhh... Well, asides of that, scanner is still scanner.
A huge load of bug fixes 'cause early versions of Alpha 2 were drenched with bugs.
Finally, "N" cheat has been reworked. You can press "N" key at any point of the game, but I'd suggest you doing it while in main menu. Pressing keys from 1 to 7 will change your save so that you've beaten corresponding night. Formerly, it would transport you to the wanted night. Again, Scratch has no saving system, so this is currently the only solution I could find.
Have fun in Alpha 2!
0 comments