Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something
(if you like game music, check Six Hours at Diddle's page)
holy shit the TJOC demo is good.
Beta Devlog 1.0-Pre6: Reanimating Corpses
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
"Many ask me: 'Do you feel remorse for these deaths?'
But I ask, what's a few more for a world without it?"
"The one thing I like about this place is that it still snows.
I don't like the snow, but it reminds me of home."
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