Game
Home Grown: Beta
2 years ago

Alpha 3.0.1: Long-time issue fixed after almost two years smh


Changes

  • Balanced limb decay to be fairer

Patches

  • Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'

  • Removed more unused scripts (it's honestly impressive how many of these there are)

  • Fixed some keybinding issues



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holy shit the TJOC demo is good.

gonna publish a new devlog soon...

#WIPWednesday

"Many ask me: 'Do you feel remorse for these deaths?'

But I ask, what's a few more for a world without it?"

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

Beta Devlog 1.0-Pre7: Entities & Buildings

Beta Devlog 1.0-Pre6: Reanimating Corpses

Expect an update soon...

Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page