Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
holy shit the TJOC demo is good.
"Many ask me: 'Do you feel remorse for these deaths?'
But I ask, what's a few more for a world without it?"
Thank you for inspiring me to create, Scott Cawthon.
And happy 10th Anniversary to Five Nights at Freddy's
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
Beta Devlog 1.0-Pre7: Entities & Buildings
Beta Devlog 1.0-Pre6: Reanimating Corpses
Expect an update soon...
Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
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