Game
PHANTOM (Alpha Build)
3 months ago

Alpha Build 18 Out Now!
Changelog Below!


  • Reward Increases:
    Correct Ghost rewards from 100XP to 150XP

    Death investigation, Each Evidence (Favorite Item, Cause of death, etc) Now gives you 30XP instead of 15XP,
    And a complete death investigation now gives you 200 XP instead of 100XP

  • Lighting Update:
    The House, Ghost Ship and Diner now have outdoor reflections, better lighting in dark spots, and improved Skyboxes.

  • Weather System:
    Rainy, Snowy, Foggy, Etc.

  • Arcade Update:
    The Arcade as you may have known it is gone.
    Now you go on the Ghost Tab, and click Start Investigation to play.
    At some point, I plan on adding mini-games to the arcade, so it isn't completely gone!

    quite a few players were confused about how to start an investigation, I feel this solves that issue.

  • DLSS Support

    I've added in support for DLSS 4,

    And improved FSR 3 Support. Working on implementing DLAA, DLSS Presets, and frame generation.

  • Replaced facade buildings outs of the Diner

  • Added extra detail to the Diner & House to better fit the story told in "Cause of Concern"

  • Performance Improvements

  • Model & Texture optimizations

  • Logo & Name Change

  • Updated Stress System

  • The stress system had it's issues, especially it would cause Lag as the round went on.



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NIGHT 3 - The Pizza Place

Night 3 - Security Office (updated)

New update coming up! • Major lighting & reflection improvements • Reward increases • Shadow pop-in fixes (Ghost Ship) • Updated Logo & Gamejolt page No specific release date yet, but i just need to optimize the file size a bit, and do some bug tests.

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Diner Update 2 - 120 Interactions, Building finished besides the Kitchen

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

Final Teaser: Act 3 - June 22nd