Game
Undertale: The Seven Souls
4 months ago

Alright guys, good news, I figured out how to make weapons that actually make sense for the 7 souls


So uhh since the weapons in Undertale are from the other fallen humans and in my fangame all the souls fall together, I decided that some bosses (maybe even some normal enemies) drop something depending if you kill them or spare them (like the deltarune secret bosses), for example:

Toriel doesn't drop anything, but if you kill her, you get the Oversized Tunic as an armor or something like that
Other example could be Papyrus, that if you spare him you get a Long Bone as a weapon, but if you kill him you get the Dusty Scarf

So uhh let me know if you like this idea please



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made some more changes to the animation

Souls be looking good (the last one are the fragments)

So apparently I made the sprites on the wrong size and now i have to do them again

More changes i guess

Little tweak of something i just posted (find the differences!11!!!1!11!1!)

Save star new sprite (also if you didnt know im trying to remake every sprite in the game (why is the gif bugged))

does this gif work idk maybe ill delete this if it doesnt

Frisk are you ok you don't look like it

Im sorry that these things are too small i dont know what to do about it (frisk being frisky)

So far im only missing the sideways walk animation and the other 5 souls (progress is going good)