Unforunately, I don't think there is anything I can do about this. I took around a four month break from the project just to do other things but I might have cleaned it off my computer or something. Currently, I backup all my important files (due to something else I lost that wasn't Ease Collection) but I don't think I can continue working on the game at the current state. It seems like I get people's hopes up for a project and I hoped this could be the first game I actually released (I lost motivation for all my Undertale fangames when I made those like four years ago) and I actually had passion for making this but my computer disagreed and just decided the file had to go. From now on, i'll only release game devlogs that are 80% done or so just so I don't let people down for the 5th time (Undertale Blue, Markus, Overtale, and Uppertale). I'm experimenting with brand new mechanics and stuff that's never been seen but nothing announced yet. Again, I am so sorry this happened. The moral of story is to seriously back up your files, people think it won't happen to them, but chances are it'll happen once to you.
Next up
August Devlog
Alatus the Moth. Foreshadowing? Probably not, at least for a while. Some more might be coming in the next few weeks or so but don't expect much.
Since the Ease Collection DEMO is releasing on December 25th, I want to show off how much the grasslands level in Ease Collection actually improved over lifeless (beyond cursed) void of last year's grassland.
Another Ease 6 level sneakpeek
July Devlog (Part 2)
Here is a proper sneak peak of the Swamp level from Ease 1, this level is one of my personal favorites.
The Spider
Experimenting with a trail effect
Cursed centaur...
While waiting for Ease Collection, check out Bimmy: The Black Bull. It is a story-based boss rush game with puzzles, epic music, and tons of secrets created by @MasterGames31 .
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