23 hours ago

Alright. I’ve already changed into my work uniform, as you can see.


Hello, crew! It’s been a while since the engines of our ship have run. Not great. And I’ve promised you all so much. I gave hope — that very spark each of you wants to feel, when your soul starts boiling with emotion from the worlds you witness. When stars shine in your eyes. I promised to take you to them, to launch you into this adventure — and I swore with my life we’d make it.

Well… as you can see, I’m still alive, which means the promise isn’t fulfilled yet.
So it’s time to fix that — and do it right.

Strap in — I’m announcing that your Captain is back at the helm, and soon we’re heading out toward the stars I spotted many years ago.

Stars come in all kinds, and our galaxy will be richer the more of them I manage to ignite.

So our first stop — which, yeah, won’t be to everyone’s taste — is:

1. A hentai game.
About explicit, indecent stuff with Chara.
I’ll use it to test my bone system, tune it for stable work, and check all the key features. I’ll make it in a couple of months.

2. A Monster Dating Simulator.
At some point I realized I’m tired of typical fighting and genocide routes. So… I decided to go the opposite direction — you’ll need to learn how to approach each monster, flirt skillfully, and get to know them deeper. Though not all monsters will be friendly toward you.

3. Dustbelief Papyrus Rebirth: the continuation.
Chapter 3 is almost fully written, and I’m DETERMINED to finish it the way I promised. Nothing ends in Waterfall.
The game will be rebuilt from scratch: new code, new locations, a real combat system, even more detailed and slick animations and scenes, and of course STORY and LORE you probably won’t see anywhere else — I promise.

4. Something very secret and extremely important to me.
The very reason I make Undertale games.
What’s been giving me determination for 7 years…
Shh… not a word…

Where have I been?
My projects were… far from perfect… so I bought a big Unity programming course, and now I feel much more confident. It took a lot of work to finish the course project — even though they didn’t accept it — but honestly, I already got everything I needed from it.

Huge thanks to the CIS community, especially the folks who came to the meetup, where I happily announced my return. Haven’t felt this warm and uplifted in a long time. I’ll do my best not to let their expectations — or my own words — down.

All aboard, crew!



7 comments

Loading...

Next up

Is it a HARD day? Tuesday, for what it's worth.

Hard Sans is my second favorite character. I love the author's animations. I was a fan when the animations first came out.

So who's next?

Congratulations on this unifying holiday, crew!

I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!

Today is "Rest Day"!

I'm gonna take a little break.

What do you think Muffet wants to bake?

Look at this drawing. I am simply amazed by the capabilities of chatGPT. It conveyed exactly the atmosphere and location I wanted. Isn't that magic?

Howdy

Finally finished this costume before Halloween

Oh yeah and can't forget that the dog's soul is mine

Someone decided to say "hello" to you.

Patch 2.7.3

Fixes issues caused by Unity developers' mistakes security. Moving to the patched engine version so your PC doesn't "explode". Anyway, it's all done with love.

Also, thank you for still downloading my game. I'm genuinely amazed.

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often