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Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
The same attack can come in different colors depending on the pony using it. #pixelart #animation #mlp #indiegamedev
#BattleGemPonies is gaining new features fast, but we really need to test them more because softlocks and crashes are way too abundant.
Get the full Progress Report on Patreon (it's free for all to read this time)! 📰#ɢᴀᴍᴇᴅᴇᴠ
#mlp #jacksepticeye my fave brony's sean & anti
Got a whole handful of features done today. It's really nice when our second programmer soars overseas to us and we get to go HAM all weekend on the project. Feels like a real indie studio with the three of us giving it our all in the same room.
Dreamy Rainbow 3D - Episode 4 Announcement
I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.
A demo version will be available in the first half of February.
Interesting News, Mr. Bowser 📰#Nintendo
You'll end up battling in all sorts of locations across Pinto. We made special battle scene backgrounds for each one. (These backgrounds will also appear as your current location on the File Select screen.)
Dreamy Rainbow 3D - Episode 4 Announcement
Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.
Apologies for the delay. But unforeseen life events have delayed the release of BGP's Alpha1 release by a couple days.











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