
Next up
I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity
One of the most common lower level Status attacks in #BattleGemPonies is Death Glare.
It's pretty powerful too, especially early on when stats are all small numbers and GP is most precious. #pokemon #mlp #rpg
How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine
Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊
(No other special move particle effect has this quirk.)
Dreamy Rainbow 3D - Episode 4 Announcement
I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.
A demo version will be available in the first half of February.
Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴
Dreamy Rainbow 3D - Episode 4 Announcement
Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.
Well, this household certainly got a little prettier over time. 🍵 (The Haze House of Jade Pass) #BattleGemPonies #gamedev #pixelart











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