3 years ago

Alright, now this one's THICC with #indiedev content so enjoy today's writeup.

New Artwork, New Features, New Hardware, Delays, and tons of neat fan projects are underway.

The May #BattleGemPonies Progress Report is Here! https://www.patreon.com/YotesMark




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Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

Apologies for the delay. But unforeseen life events have delayed the release of BGP's Alpha1 release by a couple days.

#BattleGemPonies is gaining new features fast, but we really need to test them more because softlocks and crashes are way too abundant.

Get the full Progress Report on Patreon (it's free for all to read this time)! 📰#ɢᴀᴍᴇᴅᴇᴠ

https://www.patreon.com/posts/progress-report-148724979

I started playing pony town and had to draw my little guy I named him GummyShark

#art #digitalart #ponytown #mlp #game #oc #sona #pony #furry #fursona #shark

The same attack can come in different colors depending on the pony using it. #pixelart #animation #mlp #indiegamedev

#mlp #jacksepticeye my fave brony's sean & anti

Got a whole handful of features done today. It's really nice when our second programmer soars overseas to us and we get to go HAM all weekend on the project. Feels like a real indie studio with the three of us giving it our all in the same room.

Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊

(No other special move particle effect has this quirk.)

Dreamy Rainbow 3D - Episode 4 Announcement

I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.

A demo version will be available in the first half of February.

Getting particle systems like this to work was surprisingly tricky. Especially when it came to making it all flip properly when the opposite combatant uses the same attack.

#screenshotsaturday #indiegame #monstertaming #rpg