3 years ago

Alright, now this one's THICC with #indiedev content so enjoy today's writeup.

New Artwork, New Features, New Hardware, Delays, and tons of neat fan projects are underway.

The May #BattleGemPonies Progress Report is Here! https://www.patreon.com/YotesMark




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Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

Pokémon's 10th Generation is here! Welcome Winds and Waves! The next gen graphics are a serious step up, aren't they? Which starter are you most jazzed about?

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

Eeeruuuuuuhhhhhhggggggggggg (I'm not complaining)

I wanna work on my puzzle n collabs thingies but I also like ponys

(WIP)

@NoliDeRolyPoly

Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. 😂

Oh, the daily woes of #gamedev.

2015 Overworld Dreams:

This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.

Looking back, I can confirm, the game has all those biomes in a playable state right now.