Game
One Night at Smiley's
5 months ago

Alright, screw the Clickteam Free Edition. I was only planning to use the normal version for exporting, but the free one already ran out of memory, and I haven't even started coding. Seriously, how did I even make the original game in that thing?


So, now I have to code everything in the normal Clickteam. Don't worry, though, I'm sticking to the original plan: the game will still be super simple and short. It'll essentially feel like it was still made in the free edition, with very minimalistic code and other quirks.

However, since I'm forced to switch, I am going to add one small feature that wouldn't have been possible in the free edition: a save system. Now that I have the option, I might as well add a little star on the main menu once you finish the game.

That's literally it though, No fancy fades, no complex coding, only 3 frames and it'll still look and feel like a free edition game. Apologies for the inconvenience, I really wanted to make this in the free edition for the sheer comedic value, but I simply have no choice.



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I know no one asked but yes, Smiley's redesign was literally based on this gif lol

Remember y'all, the game is coming out this Friday! As promised, I have added new screenshots to the gamepage, which finally meant I could get rid of those super outdated ones from when the game first started development.

Here's some concept art of... something that's in the works

#spawnday 2 years wow

Looks like someone got themselfs a fresh gen 2 design.

Canceled project

here is a small project i made for fun

https://gamejolt.com/games/smiley/841954

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Page has been rebranded, the 2.0 should come out soon.