Game
One Night at Smiley's
2 months ago

Alright, screw the Clickteam Free Edition. I was only planning to use the normal version for exporting, but the free one already ran out of memory, and I haven't even started coding. Seriously, how did I even make the original game in that thing?


So, now I have to code everything in the normal Clickteam. Don't worry, though, I'm sticking to the original plan: the game will still be super simple and short. It'll essentially feel like it was still made in the free edition, with very minimalistic code and other quirks.

However, since I'm forced to switch, I am going to add one small feature that wouldn't have been possible in the free edition: a save system. Now that I have the option, I might as well add a little star on the main menu once you finish the game.

That's literally it though, No fancy fades, no complex coding, only 3 frames and it'll still look and feel like a free edition game. Apologies for the inconvenience, I really wanted to make this in the free edition for the sheer comedic value, but I simply have no choice.



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Sweet, sweet jesus

New office is done, that was pretty fast. might add abit more or adjust afew things but this is basically it.

For comparison you can also take a look at the old office & see how horrible it was.

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

Page has been rebranded, the 2.0 should come out soon.

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)

Okay I think I finally cracked the code on how to make fredfred 3 in a way im happy with, remind me tomorrow to work on it so i dont slack off like I have been these past few days.

Thank you.

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.