
Also, a nice fashionable Tomato. He is probably going to get a fashionable moustache to pair.
Next up
Has been some time. Anyways.
We killed the War Criminal.
- Tomato Explosion,
- Crouching & Running,
- Weapons (Sounds are there but need tuning),
- Working on Ammo UI,
- Ammo system implemented.
We dont question how they get through the doors.
- Doors,
- Window breaking with particles,
-UI for counting Ammo & Mags,
- Minor Reworks.
He is on the loose.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾










0 comments