Game
Undertale LOST
6 months ago

Also, about the promise of the monthly devlogs for UT Lost

I wasn't exactly prepared to end up using so much time for other things, thats why there hasn't been anything as of late.


There's been a big gap of nothing and that's mostly on me, I've been struggling to focus on one thing. Nonetheless, it's not dead despite it seeming like so.

Once everything is handled I can go back to working on it.

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Yeah so I definitely wasn't gonna finish the spooky build in time, so take a video of what I threw together in one day.

Happy Halloween, the only scares you'll be getting from me are UNFINISHED BUILDS OOOOOOOO /j

Time constraints are definitely something, idk how I'm gonna get all my Halloween stuff coded before tomorrow

Ignore the image I'm just being silly

"The boy and his miracle."

ngl I would love to post more like I used to, I'm just out of material :(

At least, postable material. In the meantime though, have some more icons since they technically count as teasers

Updating the spritesheet again for the millionth time, delayed post since i went to watch a movie

no devlog this month but we have a new composer! Give a big welcome to @.KSMOfficial!

Blehh Privating the old build since the newest demo is almost done

So where's the sunshine I can't find it

Alright so I need to give you all an update on some things, I would announce this in all of my game devlogs but oh well

Was told to merge the designs so it still had that "uniqueness" to it, I'm figuring it all out atm

Coughs up this or smthn

Ena is cool