Next up
Progressing very slowly. Also here are a few comparisons of the current stuff with the updated stuff that the tails demo will include.
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
Did a test animation to see how well I could animate classic sonic
Aside from laughing at the number of views, I got a new RTX computer so I can do much more graphically advance stuff now
I know I said last post would be the last one. But I just wanted to say that demo 3 will include some updates to the sonic and amy sections. ( Image is of a resprite of the end of the sonic section )
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Some camera angles
Project Immortality Final Demo Teaser.
( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )
Random frame from the intro of Sonic Adventure
A metal sonic animation... coming soon
( A concept to what would have happened if Metal Sonic survived the stardust speedway race, and was not brought back by eggman )










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