Game
Sonic the Hedgehog Project Immortality
8 months ago

Also to clarify, I have no plans for a rerite of Sonic.Exe 2, Sally.EXE, Blue Pendrive ect. This story will be a one and done.




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the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.

( Also image gives a little bit of what to expect from the teaser )

For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1

Tomorrow

Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)

A metal sonic animation... coming soon

( A concept to what would have happened if Metal Sonic survived the stardust speedway race, and was not brought back by eggman )

Progressing very slowly. Also here are a few comparisons of the current stuff with the updated stuff that the tails demo will include.

Project Immortality Final Demo Teaser.

( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )

I know I said last post would be the last one. But I just wanted to say that demo 3 will include some updates to the sonic and amy sections. ( Image is of a resprite of the end of the sonic section )

Fine, here are screenshots from demo 3.

Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards

Aside from laughing at the number of views, I got a new RTX computer so I can do much more graphically advance stuff now