Next up
The game's decline in popularity made me realize I won't really reach the goal of a 100 downloads on the game. But hey, at least we got 1.5k views on the game page, so that's something I am thankful for.
Anyways, here's the aforementioned 'cool thing'.
Update 1.1.0
The game now includes a rarescreen and a very, very minor optimization, if you can even call it that. (it saves 1 megabyte and that's it) Anyways once we'll get to 100 downloads, I'll reveal something very cool, awesome even.
The Jubbly Stalker.
Patch 1.0.1 released.
Only a semi-major oversight in Extras menu was fixed. That's literally it, pack up and go home, have a wallpaper while we're at it.
Beta 2 is released. Enough said, it is indeed 99.1% pure sillyness. (not an april fools joke)
Also join the discord: https://discord.gg/dVZxKjDHQC
day 4 of fixing the game, i realized that my coding skills back then were the worst fucking thing ever conceived like jesus christ what was wrong with me
MFA file of the game has been released, the code is very likely to be really shitty but I have improved since then.
(that's a lie since i switched to godot lmao)
hey gamejolt how's that nft game jam going?
i hope it has plenty of submissions!!
Update. Almost everything that is promised to be in Demo 2 is now coded into the game. The demo will be in it's testing phase soon, and after that prepare for the full version of the game. Thanks for your patience.
Scrapping the idea of recoding FNaF at Silly's, just gonna make the shitting thing in Godot.
Already started working on it, I just want to make a good game instead of what I can easily refer to as slop.
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