Game
Floatlands

8 years ago

Also working on procedurally generated dungeons that include a bit of vegetation.




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DeepEnd Submarine

Polishing our new grass solution.

Working on game weather, cloudiness in this particular case.

Biome color experimenting

Playing around with player skins.

Added some basic icons to player panel.

Procedurally generated example of Mainland and nearby ground islands with lots of biomes.

Player panel showing all the player stats, gear and your PAL (companion) stats as well.

Buzzard helicopter

Show companion animation