Howdy fellas! Been a good couple of weeks since the last Devlog, so you know what time it is!
I didn't have anything cool to show be earlier since I mostly worked on Saving and Settings stuff, alongside assisting other Games' Development.
Soooo I stayed up all night adding the Ammo Reticles just so I can show something cool here in terms of visual progress. The Formula for how they deal damage has changed, so they're significantly stronger compared to Yellow. I also changed it so that if you miss one when you have already landed at least one Reticle, you still attack the Enemy like you would in UNDERTALE.
Here's how the Reticles are looking in-game.
https://www.youtube.com/watch?v=ES6kI3RW6vk
Weapon used is the Flint with an ATK of 10
Armor used is the Steel Buckle with a DEF of 7 and a bonus ATK of 5.
For now... I'm gonna try to take a snooze cruise. See you gamers next Devlog.
Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Showing off player 2 😎
What do you think?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
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