Game
Five Nights at The AGK Studio 4 Rebranded

2 months ago

An Android/iOS Port is Out Now! (+ Guide for Smoother Gameplay on Android Devices & Known Issues) (LONG POST AHEAD GRRR)


Hey everyone! I know many of you have been eagerly waiting for this, and the time has finally come, the Android and iOS port is now available!

Before you jump in on Android, especially if you're using a device with 2–4GB of RAM, here are a few tips to help improve performance on lower-end phones:

Performance Tip: Use "App Killer"

There’s an app on the Play Store called “App Killer”, it helps improve game performance by force-closing all background apps, freeing up RAM, and reducing lag. It's especially useful for older or budget devices

Audio Issues on Android (Important Note)

Due to limitations in Clickteam's Android audio handling, there are some known bugs:

  • Audio may lag or desync during screen recording.

  • Some ambient sounds from the PC version have been temporarily disabled to reduce audio-related issues.

As of now, Native Sound hasn’t released a proper fix, so these changes are in place to reduce crashes or performance drops.

Even during beta testing, some users (like @Coolman61 ) experienced audio glitches without screen recording on a low-end device, so please keep this in mind while playing.

However, this only happens at Android 13 or up. New update will release soon, once rhadamus has provide an update.

Some of the animations from the game has been cut for optimizations.

Thank You to Android Contributors!

Beta Testers

k bye.



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