3 years ago

An apology to the FNAF community.

Well, I learned my lesson. Won’t happen again. Yes it was off topic I know. But most of my posts are not. Sorry. I don’t mean to flood community’s with off topic posts.




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Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

New soundtrack/chase music for Corrupted Files

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

Original version/layout of the Server Room in POPGOES Evergreen (2021)

Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game

https://youtu.be/6J6OJbUaUXA?feature=shared

Seeing great videos like this motivates me to finish the game

I haven’t drawn this character in several years man

I’m still missing a lot of characters to draw that I still haven’t drawn yet

#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator

I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

Five Nights at Frickbear's 3 - Lolbit :D 📂

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6