Game
Tyke and Sons Lumber Co.
2 years ago

An old Discord message resurfaced about me showing off the Chipomat 1.0, the first model for this game ever, and me stating that I was bored so I made that model.

"I was bored"

That's why this game exists. Great!


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Found another unused thing in my folders, "Broken Rockstar Fredbear", creative!

Edit: It was based on a shot from Detroit: Become Human btw

Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:

I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...

Wuah

I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)

WOW THANKS HOW NICE

Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.

I half-dreamt up a character that kinda looks like this. Do you know if it already exists or did I make it up? Looks familiar

RPG eventually. I'm still new to Godot but I'm currently making a lot of small test games (successfully, kinda :D)