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A little over a month ago marked the three-year anniversary of the game Stranded. It was one of four project that I began working on over three years ago and it was the first game that I had released.
I want to add more levels and minigames. I also want to include more elements of the story that the game is based on and inspired by. I really enjoyed writing the story and creating the game.
Even though the project is a full functioning game, it's still in development and is a work in progress. I sat down figured out the plans for future updates. I really want this game to be even more than what it is at this time.
One of the endings in the game is the true ending. The game also features several platform minigames. As of now, there are a total of 6 versions of the game with the most recent update being a small bug fix.
Since another room has been added, there is also a newly added menu which allows you to select which room/scene you'd like to play. I do plan to continue updating the game, adding new rooms/options and adding to the newly added one.
I'm making progress on the project. I'm happy about how far it has come along so far. I'm really hoping to create something unique with this game.
Stranded is a point and click interactive fiction game where the player makes choices to determine the outcome of the story. It is based on the story Union Of Sorrows: The Beginning.
There's been another update to the game. Another room has been added, though the gameplay for that one is shorter, at least for the moment.
This game is a point and click survival/adventure game. It's one of the four original game projects that I started working on when I first began creating games. It's based on and inspired several stories that I had written.











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