As of today, I've started revamping a large chunk of the code and in-game functions.
This comes from a mix of me not fully understanding Turbowarp when I started the project, as well as our shifting gameplay ideas and goals as the game's progressed.
Don't worry, the main gameplay will remain the same, but things like camera map layout and character pathing will be tweaked in order to make the game more fun.
I look foward to updating you all as we go!
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