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Mario and Luigi: Superstar Simulator
2 years ago

And now for what some of you were waiting for: A proper player HUD! This updated HUD displays both HP and SP, with (finally) the Superstar Saga font to accompany it




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The first test for detailed palette swapping was successful (for the most part)!

Welcome to the new improved Superstar Simulator experience!! With customizable battle scenarios and an overhaul of the flow of battles, let the new era of this Mario RPG Simulator commence!

I'm very excited to implement Pixel9Bit's resprite of his Donkey Kong spritesheet in the future! It was also good to wait to make Diddy Kong playable because he resprited him too!

Happy #MarioDay!

Celebrate everyone's favorite plumber by completing our quests.

This game includes a mechanic where you can collect wanted posters that appear in the overworld and fight harder versions of bosses for double the coins you would usually get from them! (Version of game shown in video not released yet)

it's a party

To thank you for the overwhelming support the release of the new update has received, here's a sneak peek at something I'm working on! (Wip)

There's a bulletin board in the middle of the overworld where you can save your game and read dialogue from each character! Who's who?

The Final Stand.

What the he- don't fight Goomba as Wario- (Clip provided in the Discord)