1 year ago

And so, 2023 has officially come to a close.


I was expecting to have done a lot more this year, to be perfectly honest.

At the time of Long Hours' trailer being released I was very confident that the game would be finished this year. I ran into a LOT of bumps with Long Hours' development, and I do apologize for the heavy delays on my projects. With each change I've made, however, things have been turning out so much better. Phobia being changed to Showman's was a huge decision, and I do not regret it at all. I have a big passion for these games, and I want to see them become a reality in the best way I can possibly make them.

I'm trying to get Showman's: The Awakening released this year. I won't say when, because I don't know, but even take that with a grain of salt. It's turning out nicely so far though, so that's good news!

While I'm heavily focused on Showman's, I do want to take some time to work on other projects and also to learn new things, like Unreal Engine 5 and Substance Painter. One thing I really want to do is learn how to make my workflow with modeling/texturing much cleaner/more professional, because I'm getting tired of doing the same old thing that's starting to feel absolutely tiresome, and I'm sure I could be making everything so much easier for myself.

In terms of other projects, I'd love to make a more story based FNaF fangame inspired by Security Breach/RUIN. Y'know, big fancy location with characters who are more fun and expressive or something like that. I think it would be interesting to give it a shot because I love the vibes of Security Breach and its characters. I definitely want to make more fangames than just Showman's though. I think they'd all just be one off games, but if a concept starts to stick, then maybe I'll take it down a longer road!

Something that makes me happy about this past year is that FNaF had the best one yet! RUIN, the movie, and Help Wanted 2 were all amazing and I can't pick which one I liked more. I'm really excited to see where it all goes next!

And, speaking of FNaF in general, you do know that it's turning 10 years old in August, right? Apparently there's going to be something pretty cool for its anniversary, so I'm looking forward to that! Maybe I can cook something up for the anniversary myself?

So, let's see what the new year has in store for us, shall we?



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new current mood unlocked.

I feel a lot better about things right now so yaaayyyyyyyyy let’s go we’re so back ig lol

You'd think they'd at least have signs that say, "Beware of falling bugs", but they don't.

this is how it really feels sometimes, not gonna lie.

don't take this personally. i made this purely for the funnies.

Showman's: The Awakening | Gameplay Teaser

Trying out the latest Minecraft snapshot today and I have to admit, this is probably going to be my favorite little drop for the game yet. Really loving the small things being added in that make the game feel livelier!

The new cow variants are awesome!

Me when the when the me when the the

this sums up how I’ve been feeling the past two days or so now.

I think I'm starting to finally understand UV unwrapping better! This is really good news since my methods of texturing my models were often very messy lol.

“Knock, Knock.”

Here's a look at Mercury Murray's Wunar Warp, I it made in LittleBigPlanet 3 back in 2018.

It was the first "Phobia" game that ever went public, as it was published on my earth in LBP3. Ever since the game's servers shut down, it is no longer playable.