Hey guys! I know a day has passed since the launch of the Mac Tonight 1 Remastered Android Port, and this devlog is to explain about the 2nd Remastered and it's current state.
So the 2nd Remastered had become the most voted to be the next game to be ported, well. It's already just about done. Instead of remaking the whole thing from scratch like I did with the remastered, I just edited the mfa and optimised everything down. Going from 380mb of memory to around 200mb.
I was going to send out a test build to the testers, however an error keeps occurring when attempting to build, holding it back. I contacted Clickteam (as of now no response) and looking for folks to help me out with this situation around.
From that, hopefully things will be fixed soon, and I can get the game out asap.
8 comments